Animations Fail?

NOTICE I have seen another thread stating there animations are also not playing, this could be a roblox bug!

I have been making a climbing system for a gamepass in my game that you will be able to purchase. When linking animations to it I’ve ran in to a few problems? It spits out no errors, and prints “PLAYED” like it should.

I was wondering if anyone had any idea on why this may be happening? This is the code I used to load an animation in…

function runAnimation(id)
lclimb = script:FindFirstChild(“L-CLIMB”)
animation = Char:FindFirstChild(“Humanoid”):LoadAnimation(lclimb)
animation:Play()
print(‘PLAYED’)
end

Here is a gif of what it looks like…
https://i.gyazo.com/e80d1c8ebdfc5ad26205c9e199641e0d.mp4

Did you set the animation priority as high as it can go? (You set it through the animation editor.)

Character movement animations override animations with the default priority, I believe.

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Would I see this in the actual editor or in the animation object?

See here :wink: