Animations glitch

I store the animations in the script that runs all of the functions, but why does this happen? They work the second time.

Describe the issue & what you’re trying to fix, thanks.

I am very confused on what the issue is here?

We can’t help if you won’t respond to us.

Sorry for the late reply. I had to sleep;


The issue here is that animations don’t work the first time, but the second time they do. How would I fix them being unloaded?

No clue what its suppose to do still, send us the script please.

The script is basically a command that plays some animations on a custom character. Any idea I could use so the animations are loaded?

I actually have managed to fix this by not LoadAnimation everytime the Trigger is touched, and store the AnimationTracks inside some ObjectValues. Thanks, everyone!