I store the animations in the script that runs all of the functions, but why does this happen? They work the second time.
Describe the issue & what you’re trying to fix, thanks.
I am very confused on what the issue is here?
We can’t help if you won’t respond to us.
Sorry for the late reply. I had to sleep;
The issue here is that animations don’t work the first time, but the second time they do. How would I fix them being unloaded?
No clue what its suppose to do still, send us the script please.
The script is basically a command that plays some animations on a custom character. Any idea I could use so the animations are loaded?
I actually have managed to fix this by not LoadAnimation everytime the Trigger is touched, and store the AnimationTracks inside some ObjectValues. Thanks, everyone!