I’m trying to import custom animations. They do work, but location doesn’t seem to import. I’m using the default FBX animation importer that ships with the default animator plugin.
My biggest problem here is that the rig needs the character’s feet on the ground, done by moving a root bone, but I can’t exactly do that in Roblox. It’s not much of a problem, but if I were to move a body part around to simulate squash and stretch, it wouldn’t look very good.
I’m using Avatar evolution, though I’ve noticed that this happens on the normal Studio.