Animations Look Weird

I am aware Roblox changed how the animations work a while back, but i cannot figure out how to fix it.

in the editor it looks fine, but in game it looks horrible.

Here’s the animation in the editor

It looks good, Now here’s the animation in game

It looks different, and I tried using different AnimationBlendFix options

Here’s the script that I use to run it

script.Parent.Equipped:Connect(function(Mouse)
    Mouse.Button1Down:Connect(function()
        animation = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(script.Parent.Animation)
        animation:Play()
    end)
end)

script.Parent.Unequipped:Connect(function()
        animation:Stop()
end)

are you sure that bacons rig is the same as basic r15 rig? try to use this animation on diffrent r15 rigs, and see will something change

i found the solution! The problem was my script was trying to run two animations at once, but i am not sure how to mark my post as fixed/solved

fixed and solved mean same (194082390418234)

Make the animation weight math.huge.

For example.

Local anim = workspace.AnimationSwing
Local animplay = script.Parent.Humanoid:LoadAnimation(anim)

animplay:Play(1,math.huge,0)

Hope its correct, im on mobile.