Animations not loading when I play my game

I’m created a custom walk cycle for my game and a custom run cycle. In studio they load perfectly fine with the following script:

game.Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		wait(3)
		char.Animate.walk.WalkAnim.AnimationId = "rbxassetid://(my id)"
		char.Animate.run.RunAnim.AnimationId = "rbxassetid://(my id)"
		char.Animate.idle.Animation1.AnimationId = "rbxassetid://(my id)"
		char.Animate.idle.Animation2.AnimationId = "rbxassetid://(my id)"
	end)
end)

(Script is inside ServerScriptService)
However when I actually load into the game out of studio, the animations dont load at all and I look like a sliding mannequin. How could I fix this?

1 Like

Is this a game that is shared with a friend? If you are not the owner from my experience, the animations you make don’t load into the actual game.

This is a group game of a group that I own and I created the animations. Do the animations have to be owned by the group itself?

Hmm, I am not very sure about this. I do not have experience with group games.