Animations on client

So I know I should put animations on client but how should I do it? Do I,

  • A: Have a local script inside of characterscripts and thats where the animations are taken care of?
  • B: Put it in starterplayerscripts, and thats where its taken care of.
  • C: Other

Other stuff
lets say this is for a fighting game.

  • A: Do swing animation on the attacking client, and on the attacking client play the hit animation for the hit client on the attacking client
  • B: Play swing animation on attacking client, play hit animation on the hit client

if you have any other info please tell me! Thanks!

You should put LocalScript inside CharacterScripts, because animations gets loaded inside character.

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So it comes to what animations you want to change/add. If you want to change default animations like walking, jumping etc. you have to add a LocalScript in StarterCharacterScripts and replace the default AnimationController script.
Iā€™m not highly informed on animations but Iā€™ sure you can find other topics about how to play custom animations from like a sword or so.