You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
I want it so the animation does not overlap on the server.
What is the issue? Include screenshots / videos if possible!
So sometimes when you run or walk in my game the animations are overlapping on the server.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I looked for a couple solutions but I couldnt find anything.
I use the normal roblox animation script and I just change the animation ID’s whenever I want a new one to be played. I dont know what the problem is.
You need to make sure you set the proper animation priority. You can do this in the animation editor or by changing the priority after loading and playing the AnimationTrack.
I tried this, while it works on the server. Other players still see the bug on you. I changed the priority to the correct priority. Also other people does not have a walking animation, I don’t know how this is possible because I’m using roblox’s defauly animation script.
Dont know if it has anything to say but I change the animationID in a server script
I suppose the id is being changed inside the .CharacterAdded event. In this case, it will wait for the animation script of the character and change the animation id of the animation instance.
In the end I couldnt figure out the problem so I had to make my own animation system instead. But if anyone knows what the issue is, please let me know.