My animations play perfectly in Animator Editor and in Roblox Studio, but they seem pretty weird when I play them in Roblox (they play slower and cant reach all of the animations frames, just like if they were being combinating with another animation with the same priority level). I’m sure they aren’t being combinated with other animations since they work just fine in Studio. Please help me! I’d really like to fix this. Just in case: I’m using a R15 rig.
But this function will be removed from the game, of course it will be possible to stay on the old engine, but this is only for old places, what about new games in Roblox?
Wow! This actually fixed another huge problem for me, which I had with the sprinting animation and with some Idle animations (for my weapons/tools). When I activate the tool I’m using, activating animation works perfectly, but it never goes back to the idle animation, it keeps the weapon equipped on the hand with no idle animation.