Animations played on the client stopping when another is played on the server

I’m experiencing an issue with playing animations on a rig parented to the normal character rig. The animations play fine until an animation is played on the server, and then all the ones playing on the client stop and don’t play again until respawn. The issue repeats after respawning and having an animation play on the rig from the server again. I’ve been racking my brain trying to fix this for a while now and can’t find a solution so it’s led me to believe this is a bug. Below is a video of the issue I’m having.

Thanks for the report! I filed a ticket in our internal database.

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Is there any update on this? The issue is still occurring the same.