i’ve come back to development of a old game only to find out that the animations are totally broken.
WeightedBlendFix or whatever fixed this problem before, but now that property is removed. What do I do?
Here’s how it looks ingame and how it’s supposed to look:
Stop the idle animation from playing or any other animation thats playing.
If another animation is playing at the same time of any other it will alter the appearance of it now due to how roblox calculates weight.
So when the fire anim plays stop the idle and when its done replay the idle.