I want to play an animation when an event occurs.
local animator = self.Character:WaitForChild('Humanoid'):WaitForChild('Animator')
self.Animations.rmT = animator:LoadAnimation(script.mRight)
self.Animations.lmT = animator:LoadAnimation(script.mLeft)
self.Animations.hookR = animator:LoadAnimation(script.Right)
self.Animations.hookL = animator:LoadAnimation(script.Left)
The animations load in fine, but when i play them, they do not play.
I have priority set to action, when i try .IsPlaying it prints out that the animation is playing. Tha animations are owned by my group, same group which holds the game. The animations are r6 and my rig is r6.