I am getting the warning mentioned in the title in my console after running my place for a while (5 minutes) in studio. How do I even begin to debug this? I cannot click the warning to figure out where it is coming from.
Be sure that you’re not loading the same animation for the same animator, if everytime you play it you load it, then check if the animation exists and if not then load it else play it without loading it.
local animation = nil
--code
if animation then
--call function that plays it
else
--load the animation and call the function
end
If you are loading animations multiple times in a low time space it will happen.
Also if you are doing it inside some loop or some scope that activates frequently, It would be better to load the animation outside any scope and then play it inside the loop.