Animator: cant move anything?

i am trying to create an idle animation for an fps game i started working on, but i cant move/rotate anything. the arms are basically frozen. probably a very simple solution but i cant think of anything
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Are collisions on with your rotate and move objects? I know you probably know about this but always worth checking!

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You should try un-anchoring anything in your model except the root part.

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every single part/mesz has collisions set to off and everything is unanchored except for the primary part

okay i found the issue, i had two animators. there was one inside of the viewmodel and the animator plugin created a new one inside of the humanoid. after deleting the viewmodel one it works fine.

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