Hello! My name is Ryan, and I’ve come in search for a development team! For a while now, I’ve been developing with a small team of two, and realized that progress was coming a bit to slow. So now I’m in search for some skilled Animaters/3D-Modelers (Hopefully with experience with MMORPG’S or Legend of Zelda.) and be prepared to show previous work.
Check out Aeadia’s Saga: The Astral Adventure [Pre-Alpha]. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Builder: MewMooo Animator: Clarky80 – Retired Thumbnail’s & GFX Artists: Untopica and…
Availability
I’m available all day on weekdays and weekends, preferably Saturdays.
Payments
Payment will generally be a percentage on the games revenue, however if upfront payment is needed I will pay only in robux.
Head Developer/Scripter (1/1) - 35% Game Revenue
Builder (1/1) - 15% Game Revenue – [Full]
Weapon 3D-Modeler (0/1) - 25% Game Revenue
Animator (0/1) - 25% Game Revenue
These are just rough estimates and obviously be changed depending on the work effort and quality.
Here is a rough distribution of the game plan for each role above:
I see you created like 5 of these but you can always, edit your first post and put in positions that are. Filled and put the ones that still need filled…!
A promising game and a promising offer, though I would highly suggest having a dedicated composer. As @12904 asked before, are you able to pay animators per animation? If that is the case, I may be interested.
I would like to help be an weapon modeler for your game. I am very talented in modeling weapons I don’t use blender but the program I use still works perfectly.