After 2 days of headbanging later I got this cool zombie AI that is annoyingly good.
Nice
Any plans to make it open-source?
Nope because I am not in the mood for the massive criticism that its not performant friendly and that the code sucks and bla bla bla.
I feel bad about that part, When you released CornerPro, people were complaining about performance when it does a little job to make the corners more unique
Thats the problem. I got a lot of ideas for plugins and things I want to make for the community but then I look back at the community and its filled with such people. But hey people like you exist! Thats a good thing.
not gonna lie its actually good
I’ll say 2 things:
Overall, your AI is good. He can find path in most obstacles, can chase you, like any good AI.
But there’s 1 problem that I noticed in video - if you jump on his head and then on wall, it takes him 1-2 seconds to realize that and climb on ladder. MAYBE this’s intentional, but IDK…
very cool.
reminds me of when i was trying out ai back in the day. i put in some code and animations for the ai to detect when it couldnt fit into a space because of its height. and so it would crouch and prone to follow the player through obstacles.
if youve nothing else to add you can try that.
Thats a good idea but wont add it as its a zombie. Kind of brain dead yknow? Like most of the Players I see while playing any FPS game.
Thats because hes calculating. I added wait so it sees ifI can possible get to the player directly or not. If not he uses pathfinding. You can see this from the Human Stuck For Index.
Cool, thanks!
Might it be optimized or not, it’s an annoying AI. Great job
Ill let you know after benchmarking it.
Yep it performs decently with 20. Time for 100!
Yea 100 is causing some serious lag. Well that is expectable saying that there are continuous 100 loops in total running till their death and that 1 more loop starts everytime they are pathfinding. Ill get on fixing that asap.