It’s been a while since my last low quality creation. So here’s another one.
It’s a simple model that generates a new “room” after the previous “room” when the gui button is pressed.
Tips for adding new rooms:
- Make sure the room is a model.
- Make sure all the Rooms are defined in the weight table in the script and their names match EXACTLY (Case-sensitive)
- Make sure NOTHING is anchored inside the room, but is instead welded to the floor part.
- Make sure the LastRoomPoint and NewRoomPoints are in the model.
- Make sure the NewRoomPoint is facing away from the floor and inside the floor so it lines up correctly like this (I used a surface gui to make sure it was facing right):
- Make sure the LastRoomPoint is NEXT TO the floor, and the front facing into the floor as seen below:
Note: The model is very lack-luster right now, as it’s currently 1:30am as of writing this post. Also, comments are placed in the script to teach people how it works.
→ Model ←
I plan on adding new generation modes, different chances for rooms (like some rooms more common than others) and some other things, so if you like this, know I might update it.
Latest update: