The part in the red line gets all players, checks for their characters, checks for their teamvalues (inside their character models), checks if they’re alive and then adds +1 to a value for every alive player depending on their teams.
I came across a lot of reports for the game being stuck and I’m sure this is where it fails. I don’t know what the exact error is since this happens very rarely and all I have is screenshots…
Any ideas on how I could fix this or why it’s failing?