Any feedback on how to get my game off the ground?

I just made this game recently and run a small test ad to see the sample, its a simulator based game and honestly. I’ve had no experience when it comes to running a game… so what are some tips that the more experienced devs can give me?

Game:

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What exactly do you want to hear from the developers? For me this game is too simple, the first stage is very tedious to buy every time 10x, you need to do at least that the multiplier when buying could be chosen by yourself, add pets, some bonuses should also be added. There is still a lot of work to be done on this game

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Just a breakdown on how to advertise it, after it’s polished and finished.
Or maybe some tips on what features attract players?

  • The main focus of the game to increase engagement was for the multiplier buying experience to be tedious, but it doesn’t take too long to go to the next stage, only 2-5 minutes. And I can’t add for the player to pick their own multiplier as each stage you progress more multiplier is availible to buy.

Do you suggest that what you’re saying would be better though?

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