Any feedback on my percentage prize system?

this game is just a showcase of my rolling system. This system is very easy to edit btw.
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Current showcase just contains a button that will roll a new part with random properties. Consider yourself luck if you get Pink, ForceField, Shiny, 0.8 Transprency since its the rarest (for now) part you can get. Also looking for new properties suggestions.

Link to the game: [PREVIEW]Untitled case game - Roblox

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Ingame Screenshots:


Im confused how is this a case rolling system?

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Thats a preview of my luck system that will get used in case opening.

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So your game is going to be about getting the best part material??

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Basically. Currently, material is just a placeholder, more stuff will get added in future.

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Added the game link to my post, cuz I forgot to do that.

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So you should title this ‘Any feedback on my percentage prize system?’.

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There’s nothing to give feedback on the only screenshots you provide are placeholders

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