I have searched the internet for good enemy ai, but all of them seem to have issues. i am new to scripting and would like to know a good alternative to doing all the complicated stuff myself. Basically, I am asking if theres a good “base” i can work with.
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Find perhaps a website that shows you how to script enemy ai effectively, it’s only my opinion of what I might think.
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Basic enemy AI could mean many things, you really need to define what you want the enemy AI to do, chase player, or path finding, if in range of player move towards player, if not in range walk around defined pathfinding area then repeat process.
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I want it to have good pathfinding regardless of how far away the player is, with attacking the player when it gets close. ranged enemies work too, with the same style of pathfinding and a range which they start shooting.
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