W_aev
(W_aev)
December 29, 2023, 3:57am
#1
I recently made a conveyor belt that travels on an upward incline for a game I am working on. For some reason, the parts that travel along it do not travel up and get stuck at the bottom. Is this possible in Roblox studio, or am I wasting my time?
here is the code I am using
while true do
script.Parent.Velocity = script.Parent.CFrame.lookVector *30
wait(0.1)
end
What is the script parented to?
Jacoberz4
(DataFramework)
December 29, 2023, 4:48am
#3
The conveyor part is probably facing the wrong way
W_aev
(W_aev)
December 29, 2023, 5:50am
#4
to the conveyors actual part. works fine completely flat but not at an angle
I dont think you shall apply velocity at its look velocity. Maybe mess with that and see how it turns out.
1 Like
Laqotaa
(Laqota)
December 29, 2023, 7:22am
#6
Why don’t you just use AssemblyLinearVelocity .
Scottifly
(Scottifly)
December 29, 2023, 7:30am
#7
Increase the Friction property in both the conveyor and the packages.
1 Like