Any ideas for making this gun kill things?

So the gun shoots a tiny bullet that goes very fast, and I have run out on ideas on how to make it kill things. ray casting might be possible, but I’ve tried to understand it through many videos and researching, but the bullet has drop so I don’t know what to do about that. I can’t use touches or creating a part for hitboxes on the bullet, because it’s just too complicated, and it didn’t work for me. I’m not sure what to do, I hope someone has good advice.

also the snappy reload animation is because of a roblox bug that I have come across previously, I don’t know how to fix it

Is this a fastcast bullet? Is this bullet a part? If it is a part, just use Humanoid:TakeDamage() on touch.

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Sorry, I forgot to mention it is a tiny part that has a velocity applied, which makes it go very fast. I might have also forgot to say that it goes too fast for touches.

Is this bullet using fast cast?

I just looked that up because Im not sure what that is.

Im not familiar with module scripts and I dont know how to use it so i might give it a try

You should use FastCast. Here’s a series on how to make and script the gun:

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Hmmm… In this case, I am not sure what to do. I don’t have enough information to work anything out.

Well, it sort of looks like raycasting, but the way my custom character is, it shoots the bullet where the gun is pointing