Flickers when I move my camera
Is it a single BillboardGui with a frame as the canvas, and then a textlabel on top, or is it multiple BillboardGuis?
they probably overlap each other,can we see both of the UI properties
Yeah, it should just be a single BillboardGui, It’s probably layering issues with having both in a single place.
Try using the ZIndex property of Guis. (Not sure if BillboardGuis has it, but things like TextLabels and Frames do have it.)
I have 1 textlabel with zindex 3, and the other one with zindex 4 still same issue
Both BillboardGuis are being shown in your clip right? And they’re in the same place?
I placed one higher and one lower, don’t think they are in the same place also the flickering only happens when I have spawned a lot of blocks
When you say one is higher, do you mean on the Z axis? The only reason I can think of this flickering happening is if they are in the same place and having layering issues, similar to z fighting
I have a blue outline and they don’t intersect each other
Could you try changing the LayoutOrder property if the ZIndex property didn’t work?
I changed the layout order to 3 on a textlabel, still is flcikering
My assumption is that it is likely a bug then. Could you check if it happens in an actual game? If it does, you should probably make a bug report.
I set alwaysontop to false and it doesn’t flicker any more. It looks dimmer.
Oh, that makes sense, not sure why I didn’t think of that. Try changing the LightInfluence property to 0
Yeah its already at 0, don’t know why its acting like this
Is there a LightEmission property? Try bumping that up a bit.