Any thoughts on my horror game?

This is an image of a horror game that I’m making. Do you have any thoughts on it so I can improve it?

9 Likes

Yo looks hype but I’d change the roof tbh cus it looks like granite.
A little bit too bright as well, so I’d adjust the lighting a tiny bit.
In my opinion, I think the door’s windows would look better slightly more transparent.

Everything else though? lit asf :fire: keep hustling and grinding my bro

5 Likes

That looks sick !

I suggest you to use an actual paper model instead of a decal becayse it looks like its been pasted in the ground. Also for better realism I suggest you to change the technology in lighting to future.

Edit : changing the technology to future may cause lag.

2 Likes

floor material has no normal map, consider adding it

p.s.
i noticed that almost every texture is just a colormap, custom materials would look better

3 Likes

Siccck neat, dopeeee sick tricks dudeeeee.

Oh yeah I need those models.

3 Likes

The map is fine, however PBR materials would be a great way to incorporate dynamic lighting into the scene. Another thing to note, is the lighting doesn’t look all that good, and could use a real rework.

Use my scene for example. The lighting and PBR mix together to make the player feel immersed and incorporated into the gameplay and map design itself.

3 Likes

Thanks, sir, I’ll try my best to improve it.

Looks good, i just don’t understand where does the shadow that is on the door to the wall comes from(red arrow):


good build though :smiling_face: keep up the good work!!!

1 Like