Hello, I wanted to research on how to disable some hacks, and most hacks usually import a script in your game, so I wanted to see where the scripts go in game, I got a friend who can help me import the script but, I need someone to help me find the script, so I wondered how about trying to see workspace in game, but I never found how to, if anyone can help it would mean a lot, and help prevent some scripts.
What do you mean by “Any way to check workspace in game”?
OP wants to know where localscripts created by exploits are added, which is usually nil, however, this won’t work for several reasons, the first one being you can’t get what is parented in nil, and the second one being exploiters don’t even need a localscript, they can just feed the vm the bytecode of the executed script and it will all work the same.
OP should fix any vulnerability the game has instead
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You really can’t shouldn’t bother checking to see where localscripts are injected into the game from exploits. Because they can just delete the localscript thats supposed to detect it.
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