Any way to force roblox to use shadowmap and not voxel when future is off?

So I am using the Future lighting technology and when the graphics are turned down to around 4-5 it starts using Voxel. Is there any way that I could force it to use Shadowmap and not Voxel? Or if I could set it to Shadowmap by default and make Future optional (Player toggle with a button or something)

Nope, that’s not possible. It’s not scriptable and can only be changed manually.

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Ah, thats unfortunate. Thanks for the reply!

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If I were you, even though this is solved. I would make different places with each type of lighting if you’re using it cases for performance issues. Which may cause different servers but it will help you solve it.

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Thats actually a really good idea! Thanks a lot man!

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