Hello there,
I want to make a table that finds every triangle on a mesh and the position of each of the three vertices of the triangle. I tried to look at mesh parts and things, but nothing showed up. I have seen a few .obj parsers going around, but don’t know how to replicate them.
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Is there a way to use a game service to do this?
Nobody has done any replies to this post. Is there any way to accomplish this behavior? Please say no or yes.