Hi, so I’m having this issue where parts welded to the player model do not move with the player, and I’m guessing this is because I change the Transform property of a joint in the player to change their facing direction when they move around.
Ahh, silly me. I tried welding the newly made parts to the HumanoidRootPart directly; which never rotates. I changed it to weld to the Torso of the rig I had instead, which all other limbs connect to and now it works as anticipated.