I’m working on a fighting game with a friend with map rotation, you can see what the other maps look like here: Any map ideas for my fighting game?
This is one of the new maps I made and while I am proud of it, I am not happy with how empty it looks, do you have any suggestions on what I can fill the emptiness with? The map is a cavern map with lava on the ground, sort of like a mine.
I think adding some variation would look nice (eg esch tree has a bit of a different color). I also noticed that the ground and tree transition quite abruplty, maube add some sorta of “base” to the tree?
As @PILOT5A said, it could use with some variation. Maybe a subtle difference in the colour of the rocky walls and on top of that, you could probably add some rubble and some black soot?
Looks great mate, only thing I’d suggest is that the ceiling should almost be a bowl shape kind of instead of just flat and make it more rocky instead of just a smooth surface. This is a cave afterall but it feels bloxy. I think everything else honestly looks amazing.
In the second picture, where the minecart track goes into what appears to be a cave, it might look nice to make the cave look dark, and not just a stone wall.