Any way to keep skinning in skinned meshes without Motor6Ds?

Is there a way to keep the skinning aspect in skinned rigs without having Motor6Ds.

In my case, I have a R15 skinned rig and I am attempting to create a R15 Ragdoll, however when I disable Motor6Ds in the body, the skinning is disabled.

Any help appreciated.

i don’t think you can do this, as i think the motor 6ds are the things that allow the skinned meshes to happen

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