I know this would probably fill up my entire auto saves file stuff but it’s really important for me due to how often my studio does extremely weird stuff or i do extremely stupid errors where sometimes i need to get back some old stuff only for me to realise it was overwriten. If this option is possible this would be fr a life saver
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If the game is published to Roblox (or just saved to Roblox), each copy of the game is stored so you can access any version, although the process is a tad annoying to get through. (If you are fine with doing that and need assistance, feel free to LMK)
I’ve had a brief look but didn’t find a way to have it save it as individual files for the locally saved games though.
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issue is that i’m unable to save my game to roblox currently due to my wifi being well garbage which causes me to get an error everytime i try to save my game to roblox after like 1 minute
that’s why i have to stay on local for now