I want to make my game better organized to easily edit stuff and make it an eye-sore to look at. I tried to get something going on but as the more stuff I added the more I just stopped caring for it.
I tried looking at tutorials but none of them have what I want, so I’ll take any suggestions!
You organize them like how I usually do.
However, you should probably start using more ModuleScripts.
Here is a tutorial if you need it.
I’ve been dreaming of being more organized, but I’m simply too used to not using them. They really provide a very clean area when in use. Every time I see a good resource the DevForum, they are made with clean code and sorted into multiple ModuleScripts.
For a short explanation as to why: They clean up your normal Scripts, especially when using too many functions. Instead of seeing a large, long script, you can see a few organized ModuleScripts.
Other than that, you should be good. If you don’t want to utilize ModuleScripts, you should try and combine some of those Scripts. There is simply a bit too much imo .
Thanks for the feedback, I’ve gotten some progress on converting most of my scripts into ModuleScripts, here is what the ServerScriptService looks like now.
EventProvider now contains all the previous event scripts, CashDrop and leaderstats are also now the same modulescript.