So recently, i wanted to try to experiment with the lighting engine, trying to recreate it to make it a bit more realistic.
In my perspective, this is all i can do to try to make the lightings more realistic. Is there any other ways to try to experiment the lighting engine? I also want to hear some feedback about my experiments.I’m unclear what you mean. Are you wanting to know if you can modify the lighting beyond the settings in Studio and the varying Instances that modify it (Bloom, Blur, ColorCorrection, SunRays, Sky)?
This is what i specifically mean. Its fine if you’re unclear about it.
Did you add a fog effect? If you didn’t, I would say you should experiment with it.
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Did you add Bloom,Blur and the SunRay to try making more realistic in your game.
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He did. You can see in the right of Picture #2.
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