Anyway to cap the FPS of a game to 60 without scripts?

I want to cap the FPS to 60

The issue is that I have a car and depending on the FPS the acceleration will change

I have tried looking for solutions but only ran into old dev forum posts

There isn’t a way to lock the FPS of a client, and even if there was, users could likely use FFlags or exploits to bypass any restriction. A much more secure and user friendly method would be to use delta time to make sure the car acceleration stays constant.

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