Anyway to update scripts without effecting other stuff?

To put it simply, is there some type of system like git where I can work on the scripts “locally” and publish it to the game without interfering with builds? I want it to be so that I can work on the scripts, and if I mess up, I could revert it without deleting everything

The current method I use is to have a separate place for the scripts and I just copy and paste the builds into the game lol

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I think this may help

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You can revert back to previously published/saved places on the place’s settings under the Creator Dashboard.