Working on a flare gun system for my AOT game
Reference Material
Flare being shot
Flare gun design
My Version
Flares being shot
Flare gun appearance
What they do
When a flare is shot the initial smoke expands outwards and the coloured smoke heads upwards with a drift towards the direction the player is facing, after a short period it fades and is deleted and can be shot again after the reload time
Planned use
If you know AOT you know that both direction and colour have many meanings for the flares so I wanted to be able to use them to convey those meanings in game without the need for guis or anything else, an example would be directing a red flare towards a Titan to warn players or directing a green flare towards a safe area
anyways I would like some feedback on how I can improve it so if anyone has suggestions im open to hear them!