API and save game on studio

So I don’t know where this goes but I have a question on apis like enable the apis thing like you save this for in game what so the apis options not http but the other stuff do and what are they for? Like enable API save thing

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I was wondering the same thing.

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Ya same I never played around with API or the other thing but I use http for admin on Trello

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Enable studio access to API services allows you to use DataStore from the studio.

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They let you use DataStores in Studio.

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Oh really? Interesting.

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As said above, enabling this setting allows you to use the DataStoreService from studio. The HTTP Service is not included in this. That is enabled under a different setting, inside studio.

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Datastore is what does it save ex money?

DataStoreService is used to save any type of value so that when a player returns to a game, they don’t have to start again from scratch.

https://developer.roblox.com/articles/Data-store

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That checkbox is used for enabling certain features. Studio Access to API Services allows for the usage of various services in Studio (such as the popular pointed-out DataStores). Save and Create Place API checkboxes are different from what you posted and serve a different function.

The ability to create and save places derives from the AssetService, which has methods for doing this (specifically these three: CreatePlaceAsync, CreatePlaceInPlayerInventoryAsync and SavePlaceAsync). Since most developers migrated to ReservedServers though, I’ve seldom seen the create and save APIs used.

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