-
New cosmetics
- 4 findable outfits with multiple pieces: Clown, Colonial, WWII Ranger, German Infantry
- 5 new hats: Sombrero, #1 Drink Hat, Pith Hat, Patched Hat, Baseball Cap (3 colors)
- 1 paid outfit: Soviet Infantry Officer
- Increased spawn rates of all Rare cosmetics, and added “Rare” tag to relevant cosmetics
-
Corpses (player and zombie)
- More reliable ground snapping
- More reliable fall-over animations
- Corpse containers now scale their height to match their contents
- Despawning logic tweaked to be more reliable
- Backpacks are now visually removed from the corpse when looted
-
Character and Inventory
- Added corpses for players who log out while in combat
- Added feedback messages for various inventory actions
- Changed default inventory key to TAB
- Picking up ammo boxes will automatically try to spread the ammo
- Secondary interaction key bind now displays while reloading
- Dragging items from the ground to hotbar slot now works
- Adjusted the “slope slipping point” on characters
- Picking up a bigger backpack now automatically swaps it for your old pack
- Adjusted hovertext positioning to better show object location
- Fixed stats not resetting on combat logs
-
Infected
- Should no longer stutter when near you
- Visibly partially stagger when shot and will temporarily slow down after being shot
- Will take a more direct path to you
- Have upgraded corpses (loot still drops near the corpse, there is no container)
- Hit logic adjusted for more accuracy
-
World
- Door animations have been made smoother
- Windows now manage state better
- Ground loot system overhauled
- Container to model sync up system overhauled
- Initial client and server memory usage reduced
- Client chunking changed to match fog shape
-
Bullets
- Better respect the clients inputs
- New validation system
- No longer break glass behind “flesh” hits
-
Hotbar
- Fixed item position persistence bugs
- Fixed spammy auto slot behavior for certain types of items
- Adjusted auto slot type logic to be more generalized
-
Firearms
- Increased reload speed of M1903, M1 Garand, and SKS
- Increased recoil for the AUG Assault Rifle
- Increased recoil for the XM177 Assault Carbine
- Decreased recoil for the M14
- Increased damage (slightly) for FAL and M14
5 Likes
This topic was automatically closed after 1 minute. New replies are no longer allowed.