4/14/18
- Added 90+ new articles of clothing
- Added 20+ new hats and accessories
- Added basic day/night cycle
- Added new recoil system for all firearms (3rd iteration)
- Added medical items with various purposes
- Added multiple new unsuppressed firearm shooting sounds (some firearms are unfinished)
- Added multiple new suppressed firearm shooting sounds (some firearms are unfinished)
- Added three new backpacks types, each with color variations
- Added new compass GUI
- Added new sound when breaking windows with gunfire
- Added new clothing for zombies
- Added kill stats for zombies and player
- Added new playerlist count GUI
- Added death animations when crouching
- Added feedback to crosshair when out of ammo
- Added feedback for containers with no loot
- Added basic sound when glass is broken
~ Tweaked backpack capacity for military packs and hiking pack
~ Tweaked zombie stability
~ Interacting with containers now opens inventory properly
~ Improved inventory stability, improved performance
~ Improved interaction when looting containers
~ Changed all vests and belts to be cosmetic items only - they no longer provide inventory capacity
~ Changed texture for destroyer shipwreck
~ Changed volcano to kill players after touching lava
~ Changed hip fire spread to be based on time instead of bullets fired
~ Changed shoulder swap key to just āQā, and not āEā and āQā
~ Changed ammunition boxes to have a chance of spawning with less than maximum ammo