Apparently this script stops the chat from working


local module = {}
module.BubbleChat = false; -- BubbleChat
module.Chat = true; -- Chat
module.PlayerList = true; -- PlayerList
module.BackPack = true; -- BackPack
module.Emotes = true; -- Emotes
module.LoadDefaultGUis = true; -- Change to 'false' if you dont want the Chat, Inventory, Playerlist etc.

function GUILoader(entity)
	-- Put any guy inside 'AntiBadMain' script to load it into a players gui.
	for i,v in pairs(script:GetChildren()) do
		if v:IsA("ScreenGui") then
			v.Parent = entity:WaitForChild("PlayerGui")
			print("Server: Loaded "..i.." GUI's!")
		end
	end
end
game.Players.PlayerAdded:Connect(function(plr)
	GUILoader(plr)
end)
return module

1 Like

(P.S only happens sometimes, when I click the chat GUI, it dosent show up)

Video:

https://gyazo.com/d386d448f4eba5b130cff6fb692883a7

What exactly is your point? Are you just showcasing this script or do you want to disable the chat?
Please elaborate.

1 Like

Might be related to this:

2 Likes

No bro, i found out it wasnt the script. The chat sometimes dosent load

1 Like

Ye, its that! Lemme see if it says anything

Alright then, you should refer to the reply above made by @PseudoPerson. I’d say that’s most likely the source of your problem.