local module = {}
module.BubbleChat = false; -- BubbleChat
module.Chat = true; -- Chat
module.PlayerList = true; -- PlayerList
module.BackPack = true; -- BackPack
module.Emotes = true; -- Emotes
module.LoadDefaultGUis = true; -- Change to 'false' if you dont want the Chat, Inventory, Playerlist etc.
function GUILoader(entity)
-- Put any guy inside 'AntiBadMain' script to load it into a players gui.
for i,v in pairs(script:GetChildren()) do
if v:IsA("ScreenGui") then
v.Parent = entity:WaitForChild("PlayerGui")
print("Server: Loaded "..i.." GUI's!")
end
end
end
game.Players.PlayerAdded:Connect(function(plr)
GUILoader(plr)
end)
return module
1 Like
(P.S only happens sometimes, when I click the chat GUI, it dosent show up)
What exactly is your point? Are you just showcasing this script or do you want to disable the chat?
Please elaborate.
1 Like
Might be related to this:
2 Likes
No bro, i found out it wasnt the script. The chat sometimes dosent load
1 Like
Ye, its that! Lemme see if it says anything
Alright then, you should refer to the reply above made by @PseudoPerson. I’d say that’s most likely the source of your problem.