Apply force to a dead character?

Heya! I have been messing with forces on players and such, and I’ve found it neigh impossible to apply any type of force on a dead player. I’ve tried multiple different methods, and have had no result. (For the record, I am using a simple ragdoll script, as the reason I need to do such an action)

I was wondering if there is any way I could achieve such results, or would I have to take a shot at another method to get such a task working?

Thanks in advance!

You can either add a velocity instance to the HumanoidRootPart, or you can apply impluses using part:ApplyImpulse().

Apply impulse was indeed the solution! Thank you!