--getting player description
local desc = game.Players:GetHumanoidDescriptionFromUserId(plr.UserId)
--create clones
local clone1 = game.ServerStorage.shadowCloneDummy:Clone()
local clone2 = game.ServerStorage.shadowCloneDummy:Clone()
--set appearances
clone1.Humanoid:ApplyDescription(desc)
clone2.Humanoid:ApplyDescription(desc)
clone1.Parent = workspace
clone2.Parent = workspace
It errors, “Datamodel not available” for applying humanoid description…?
What does that even mean? What do I have to do to fix it?
This is in a server script, and I’m applying it to a humanoid dummy - I got it from the rig builder plugin.
(This is in a remote event, so “plr” shouldn’t be the issue)