Hello everyone, I’m trying to make it so a dummy in workspace’s appearance changes to the current player’s character appearance
i’ve got some code here that i’m trying to use from this thread: How would I get the local player's appearance to apply to a dummy? - #12 by Tiryan_One
local Players = game:GetService("Players")
local function PlayerAdded(Player)
local function CharacterAdded(Character)
local Humanoid = Character:WaitForChild("Humanoid")
local HumanoidDescription = Players:GetHumanoidDescriptionFromUserId(Player.UserId)
workspace.DummyCutscene.Humanoid:ApplyDescription(HumanoidDescription)
script:Destroy()
end
Player.CharacterAdded:Connect(CharacterAdded)
end
Players.PlayerAdded:Connect(PlayerAdded)
The script is located in serverscriptservice, I’ve made both the player and the dummy R6 aswell, and the dummy turns out like this:
as you can see, the dummy has his old body overlapping the new one, also the accessory is weird, any ideas?