[ARCHIVED] Boost (dynamic number manipulation)

Slight issue with the docs, the method is called SetPercent and not SetPercentage like in the docs.

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Another issue i found is that Setting the base value after creating the boost object doesnt update the calculation because it doesnt call _Calculate() in the Set method.

Would be nice to be able to Get the value of one specific applied modifier like GetScale(flag), GetAdd(flag), would be useful in one specific case.