Archiving Meshes and Images

I recently had my game stolen and attempted to archive the associated assets through the Creator Dashboard. While I was able to archive certain categories such as decals and meshparts, I encountered issues specifically with archiving images and meshes.

I am unsure of the distinction between these asset types in this context, but it appears that these categories cannot currently be archived. This limitation poses a challenge for developers trying to protect their work when assets are stolen.

I kindly request your assistance in resolving this issue and enabling the ability to archive images and meshes in such scenarios. Your support in safeguarding developers’ creations would be greatly appreciated.

Expected behavior

When I attempt to archive assets, I expect to be able to archive all asset categories, including images and meshes, just as I can with decals and meshparts.

1 Like

Not a bug. Certain asset types cannot be archived to prevent malicious behavior. See this similar thread w/ a staff response: