Are datastores stored in experiences or places?

Hi devs,

I know it’s possible to create a place inside of an experience.
If I make a datastore in one, can the other access it?

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DataStores are stored over your entire experience. This means it can be accessed from the main place and all other places in the experience. Instead of using teleport data to to store data upon teleporting to different places, my game uses data stores which hackers can alter less easily. It is accessible using GetAsync() from any place in the experience. Hope this answered your question.

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Phew, I thought all hope was lost to save data across 2 different places
Thanks so much!

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is it work with the normal data store or with the global data store ?