Hi there, i’m a guy who joined a development team full of beginners and amateur, but i do the asset designing parts. But i came into a question in the middle of development.
Am i allowed to use free mesh models like certain cone models that are designed by other people (and not allowed to be bought for some cases), to make my own models?
How do i resize meshes, some meshes are unresizeable?
Quick answer: Yes. If it’s on the toolbox the creator of the model agrees on making people able to edit it. Yet, I would recommend you stay away from toolbox models as some might contain dangerous code to your game or infections which will lag or destroy your game, unless you’re looking in the mesh category of the toolbox, as far as I know nothing is dangerous there.
Only MeshParts and SpecialMeshes can be resized with the normal movement tools, to resize a BlockMesh (Normal Mesh) you have to change the size directly on the properties tab like this:
What I normally do is get the MeshId and the TextureId of a mesh and put it on a MeshPart, as you can change it’s texture and size it normally and easily.