Are these performance stats good?

I’m currently working on optimizing my game and I would like to know if these performance stats are good:

This is when the server is completely at rest (of course except for the loop scripts)

And this is when the scripts are working at 65% performance.

I personally don’t really understand these values (except of course for memory usage) So even explaining what the values are would help, Thank you

I got to the second performance stats by:

  • Using a collection-service script to loop through a few items and lerp their size
  • Ray-Casting on userinputchanged to grab an item and move it according to the player

By letting go of the mouse-button (and to grab the item vice versa, Hold the mouse button)

Can you explain me better?If you dont understand me why i’am asking these,its because i entered it for no reason at all,and now i cant edit my games.

I think its better to answer me in pm not the topic.

I don’t understand, i didn’t supply any game-applicable files / values so I’m not sure why you can’t edit your game?

Otherwise, Basically, You move ur mouse and it fires userinputchanged, then it casts a ray everytime the mouse / camera (on mobile / console) is moved. The item is got from that, and if you hold click while facing it, you can move it.

The background processes are collection-service, They iterate through every item on a loop to see if it’s position has moved by 10 studs, If it has and if the item is not grabbed then, it will play an animation and tp it back to it’s original position.

And it’s okay, i think this will help other devs also better understand my question also.

Ohhh my bad, I see what you mean, Wait i will PM you, sorry again for mis-reading