Are tool animations broken?

I have no idea what’s causing this…
The sword animation of the player on the left should look like mine, but it looks like it’s just welded to the right arm.
If I tell them to unequip and re-equip the weapon, the animation fixes :expressionless:

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Have you made sure the animation priorty is correct? Sometimes animations can be loaded over eachother and mess with the animation.

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yes we checked the anim priority back and forth and set it to the right one.

It means another animation containing either the handle or the arm in a keyframe is overwriting priorities, otherwise it wouldn’t behave differently.

Make sure the animation’s priority is at least one level above, otherwise the same priority level will make both animations overwrite each other everytime they start playing.

But I also experience weird replication issues with animations myself, so I’m not certain.